RESUME
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Cover letter and references are available upon request.
Objective / Goal
Highly proficient Game Developer capable of successfully utilizing the latest technologies to create exciting software and games. Extraordinarily energetic professional with over 10 years of experience and extreme attention to detail. I am offering a wide understanding of gaming trends and expertise in various programming languages as well as creating game design documents and art assets.
Employment History
Faculty Academic Advisor, 06/2022 – Present
Academic Lecturer, 05/2021 – 06/2022
Limkokwing University of Creative Technology Sdn Bhd – Cyberjaya, Selangor, Malaysia
Teach and handle modules in Game Design, Game Art, Animation & Multimedia. Write module structures and assignments. Conduct game-related training workshops. Provide educational and career counselling in game development.
Senior Game Designer, 04/2019 – 03/2021
Limpopo Technology Sdn Bhd – Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia
Provided game design solutions. Created game design documents. Managed and monitored project milestones. Created game prototypes and simulations. Pitched new ideas. Developed mobile and AR games/apps. Worked with producer to monitor team progression.
Unity Developer, 12/2017 – 02/2019
Interrobang Sdn Bhd – Petaling Jaya, Selangor, Malaysia
Develop mobile and AR-related games or apps or mixture of both for advertising clients. Worked closely with the producer to monitor the development progression of and the whole team.
Intern Game Designer, 03/2017 – 05/2017
AppAsia Talents Sdn Bhd – Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia
Offered and drafted game design solutions game design documents. Collaborated with Producer and Team Leads to managed and delegated tasks using Trello and Agile Development Chart. Monitored team development progress with the producer.Developed mobile and AR games/apps for advertising clients.
Contract Game Designer, 09/2013 – 05/2015
Hezmedia Interactive Sdn Bhd, Petaling Jaya, Selangor, Malaysia
Provide game design solutions as well as to create game design documents for clients. Work closely with the producer to monitor the development progression of and the whole team.
Game Designer, 05/2012 – 04/2013
Cherry I.T. Sdn Bhd, Petaling Jaya, Selangor, Malaysia
Created game design document. Provided art and programming teams with Game Design Bibles. Supplied GUI concept designs. Scripted and tested game in PHP. Improved game mechanics.
Level Designer, 05/2011 – 03/2012
BigAnt Studios Malaysia Sdn Bhd (contract under SAGE Interactive MSC Sdn Bhd), Petaling Jaya, Selangor, Malaysia
Assisted in pre-production by creating level mock-ups with item, prop, and enemy placements, later converting them into 3D gray-box models. Developed approved designs into testable levels and conducted QA testing to ensure texture, gameplay, and performance met standards.
Intern QA Game Tester, 09/2006 – 11/2009
Electronic Arts Asia Pacific Pte Ltd, Singapore, Singapore
Play and test games. List bugs. Ensure bug-free, playable games. Assist in game production improvements. Support quality assurance.
Education
Bachelor of Game Development (HONS), 2018
KDU University College – Utropolis Glenmarie, Shah Alam, Selangor, Malaysia
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Majored in Game Technology (C, C++, C#); Learned how to program games and tools C, C++, C# and Javascript.
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Worked together in groups on studio-style group projects including FYP on three game projects as their game programmer.
Diploma in Digital Media Design, 2007
Nanyang Polytechnic – Singapore
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Majored in Game Design; Learned game theory as well as game world creation, game narrative, level design and game business from a design-eccentric structure course.
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Minored in HTML; Learned web design and as well as graphic tools used.
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Worked together in groups on a game project assignment and FYP group project on a small 3D game along with a solo product design project.
Certificates
PCAP - Certified Associate in Python Programming, 2021
Python Institue – Online
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Majored in Python Programming; Learned the basic concept of Python along with utilising advanced programming tips and techniques.
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Learned Control and Evaluation, Data Aggregates, Functions & Modules, Classes, Objects, Exceptions & OOP Fundamentals.
Professional Certificate in Creative Computer Animation, 2004
Professional Certificate in Advance Computer Animation, 2004
Professional Certificate in 3D Film Production, 2004
3Dsense Media School – Singapore
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Majored in 3D Animation; Learn the basics of animation including 3D modeling, texturing, rigging & animating a 3D model from characters to buildings & props etc.
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Also I learned Video Production tools to accommodate my animation projects.
Skills Highlight
Technical Skills:
Software Skills:
Interpersonal Skills:
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Programming Languages (C++, C#, Lua, Python, MaxScript, MelScript)
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Frontend Programming (HTML, CSS)
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Backend Programming & Multiplayer Services (PHP, SQL, MongoDB, RESTful, Photon, Firebase)
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Game Design & Narrative Writing
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UI/UX Design
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2D Art Sprite, Texturing & Animation
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3D Modeling & Animation
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Motion Capture
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Project Management (Production Pipeline, Monitoring, Agile Methodologies)
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Audio Production (Sound Design & Music Creation) & Voice-Acting
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Video Production (Video-Editing, Motion Graphics, Videography)
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Event Management
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Basic Office Tools (Microsoft Office, Google Drive, GitHub etc.)
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OS (Windows, UNIX, Linux)
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Software Development (Unity, Unreal, Visual Studio, Game Maker Studio, Android Studio)
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3D Software (3ds Max, Maya, Blender, Zbrush, Mudbox)
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2D Art (Photoshop, Illustrator, Animate, Inkscape, 2D ToolKit, NGUI)
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Video Software (Premiere Pro, Final Cut Pro, Nuke, PDPlayer, After Effects)
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Audio Software (FL Studio, Acid Pro, Audacity, Reaper, Fmod, Wwise)
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CAD Software (AutoCAD, Sketchup, Vray)
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Team Leadership Skills
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Critical Thinker
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Problem-Solving
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Adaptability
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Team-Building
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Interpersonal Skills
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Attention to Details
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Work Under Pressure
Published Games Titles Highlights
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Let's Gold [2020] (iOS/Android)
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Trumpp: Smash The Big Boss [2017] (iOS/Android)
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Masquerade: The Baubles of Doom [2016] (PC/Xbox One/Xbox 360/PS4/PS3)
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Hitz Heroes: Alien Invasion [2015] (iOS/Android)
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Shinobi Inochi [2013] (Web Browser – Facebook)
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Need For Speed: Carbon [2006] (PC/PS3/XBOX 360)
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FIFA 07 [2006] (PC/PS3/XBOX 360)
Accomplishments
Software Tutor
Design Consultancy
Product Development
Project Management
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Supported and trained two client companies/studios via technical support.
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Offered position as a lecturer at a university, declined due to giving priority to gaining more skills/knowledge.
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Assessed potential issues and recommended solutions that were within budget constraints.
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Successfully sold two pitched design ideas to two successful clients for their project needs.
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Worked on scalability and optimization of production environment.
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Successfully shipped two shipped games titles.
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Coordinated with third-party development team on engineering and professional service activities and tasks.
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Trained all 2D/3D artists, game designers, draughtsman and architects on industry best practices and procedures, ensuring that everyone was knowledgeable on key details regarding the projects.
Achievements & Awards
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Certificate of Volunteer, For Fit Sake Ultimate Survival Fitness @ Sunway University, 11/2016
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Certificate of Appreciation, Global Mobile Game Confederation – Mobile Game Asia @ Kuala Lumpur, 07/2016
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Won 3rd Place, 1337 x KL48 Hour Film Project Hackathon, 10/2012
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Certificate of Achievement, Unity Game Developer Workshop – ITrain, 11/2011
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Certificate of Internship, Industrial Attachment Program – Electronic Arts Singapore Integrated Centre (EA SIC), 11/2006
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Certificate of Attendance, NYP Pals – Nanyang Polytechnic, 11/2004
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Certificate of Achievement, Community Service – International College Spain, 06/2001
Affiliates
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Active Member, Independent Game Developer Association (IGDA) - Malaysia Chapter
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Committee Member, KDU Animspiration – KDU University College
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Committee Member, Streetpass Malaysia
Hobbies & Interests
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Drawing
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Jogging & Working-out at the Gym
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Swimming
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Playing Computer & Video Games
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Creating Game Design Concepts (Prototyping)
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Skateboarding
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Traveling
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Prop-making & Cosplaying (Costume Play)
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Arts & Crafts
